bundled$95215$ - перевод на голландский
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Перевод и анализ слов искусственным интеллектом ChatGPT

На этой странице Вы можете получить подробный анализ слова или словосочетания, произведенный с помощью лучшей на сегодняшний день технологии искусственного интеллекта:

  • как употребляется слово
  • частота употребления
  • используется оно чаще в устной или письменной речи
  • варианты перевода слова
  • примеры употребления (несколько фраз с переводом)
  • этимология

bundled$95215$ - перевод на голландский

SYSTEM TO RESIST LATERAL LOADS IN STRUCTURAL ENGINEERING
Tube in tube; Bundled tube; Framed tube
  • [[John Hancock Center]] in [[Chicago]], designed in 1965 and finished in 1969,<!-- Cut "tallest building in the world to 1973" as it was shorter than Empire State Building on completion; it is taller now with antennas. --> is an example of the trussed tube structural design
  • The World Trade Center's Twin Towers were some of the first structures to use a framed tube design. The many columns of the tube can be seen around the exterior of this horizontal cross section. The towers had a core for services, seen in the center. The design was not tube-in-tube since the core had 47 columns spaced relatively evenly, rather than around the edge of the core.
  • [[Willis Tower]], finished in 1973, introduced the bundled tube structural design and was the world's tallest building until 1998
  • 720x720px
  • bundled tube structure]] of the [[Willis Tower]] with simplified floor plans.

bundled      
adj. gebundeld, gepakt
bundled software         
SEVERAL PRODUCTS COMBINED FOR SALE AS ONE PRODUCT
Bundling (marketing); Compilation (games); Package deal; Joint bundling; Leader bundling; Mixed-leader bundling; Product bundle; Bundled software; Software bundles; Product bundles; Software bundling; Bundled pricing; Collection (games); Video game compilation; Bundle (software distribution); Phone bundle; Video game bundle; Package-deal; Compilation (video games); Bundling of products; Bundled products; Service bundling; Phone Bundle; Video game compilations; Compilation video game
software in een pakket, software die is inbegrepen in de prijs van een computer en samen met de computer wordt geleverd; software die wordt verkocht als deel van een pakket samen met andere software
Away From Keyboard         
  • ''A7Xpg'' gives the player the opportunity to continue playing after losing their last life.
  • The player cannot see enemy activity beneath the greyed-out fog of war.
  • Screenshot from ''FreedroidRPG'' showing an "area of effect", or AoE
  • The Konami Code
  • The attract mode for the arcade game ''[[San Francisco Rush: The Rock]]'' showcasing one of the racetracks available to play in the game
  • ''[[OpenArena]]'' title screen
  • Level 256 in ''[[Pac-Man]]'' is considered to be unplayable due to a bug associated with an [[integer overflow]] in the game's code.
  • A simplified example of a skill tree structure, in this case for the usage of firearms
WIKIMEDIA GLOSSARY LIST ARTICLE
Splash damage; Minmaxing; Min/max; Min/maxing; Min-maxing; Min-max; Role-playing game class; Palette swap; Spray and pray; Gib (video gaming); On rails; Skill tree; Radius damage; Spray and Pray; Noclip mode; Wall jump; Walljump; Wall jumping; Walljumping; Palette swaping; Attract mode; Spam (Team Fortress); Pack-in game; Area damage; Spray & pray; Wall Jump; Flip-screen; Launch title; Area of effect; Damage over time; Win quote; Mudflation; Room-over-room; Area effect; Area of Effect; Spamfire (gaming); Head swap; Continue (video games); Spam (video games); Spam (Computer Game); Play through; 1v1; Flick-screen; Auto-aim; Autoaim; Auto aim; Damage per second; Respec; Launch titles; Launch games; Damage Over Time; Action point (video gaming); Palette-swap; Palette swapped; Palette-swapped; Palette swapping; Palette-swapping; Ghost (video gaming); Gibbed; Wrapping (overflow); Unlockable game; Class change; Job system; Point of no return (video games); Away from keyboard; Job class; Kill screen; Spam (games); Spam (computer games); Damage over Time; Job System; Action points; StoogeBot; Pallet swap; Pallete swap; GLHF; Damage-over-time; Spam (computer game); Damage-over-Time; Pray and spray; Multi-load games; Ghost data; Spam (gaming term); Bundled game; Bundled games; Min maxer; Release title; Hall of mirrors effect; Power creep; Powercreep; Power Creep; Triangle jump; Trickjump; Ghost (video games); Title screen (video games); Spam (video gaming term); On-rails; Aim bot; Unlockable games; Damage Per Second; Attract sequence; Flip screen; Incremental damage; Ghost (gaming); Unlockable (gaming); Graphic content filter; Gibs (video game); System Wars; System wars; Killscreen; No clipping; Continue (video gaming); Title screen (gaming); Trickjumps; Point of no return (computer games); Multiple character control; Multi Character Control; Invincibility (video gaming); Trick jump; Recolor; Recolour; Cooltime; Multiple Character Control; Bundled video game; Gank; Multi-load; Pack-in; Double jump (video gaming); Attract modes; Title screens; Infinite lives; Infinite life; Infinite health; Double jump (game mechanic); Triple jump (game mechanic); Skirmish mode; Console War; Pixel hunting; Knock-back; Knockback; Knock back; Video game terms; Control Points (gaming); Glossary of video gaming terms; Min-Max; Min-Maxing; Playthrough; Damage rate; Video game vocabulary; Inventory screen; Inventory (videogames); Crafting (gaming); Stat points; Skill spamming; Glossary of video game terminology; Launch game; Bullshot (video games); Timed exclusive; Video game glossary; Console generations; Noscope; Smurfing (video games); Control points (video games); ADS (video gaming); Playthroughs; Rage quit; Smurf (video gaming); Respecing; Video game slang; Video game terminology; List of video game terms; Video game jargon; Glossary of video games; Last-hitting (game design); Last-hit; Last hitting; Button mashing; Button mash; Button masher; Teamkilling; Team kill; Team killing; Teamkill; GG (gaming); GG (video gaming); GG (video games); Action point; CPU (video gaming); Game jargon; CPU (gaming); Energy (video gaming); Dead zone (video gaming); DBNO; Day one patch; Popping off; Drop rate (video gaming); 360 noscope; Console launch exclusive; Spam (gaming); VG Glossary; Bottomless pit (video gaming); Completionist (video gaming); Level scaling; Challenge mode; Drift (video gaming); Juggernaut (game mode); Targeting (video games); Waggle (video gaming); Tower dive; Bullshotting; Gamer slang; Unlockable (video games); Crafting system; Pause (video gaming); Game launcher; Anti-RPG; Draft:Anti-RPG (term); Draft:Anti-RPG; Full combo; Ragequit; Toxicity (slang); Postgame (video games); Invincibility (video games); Coyote time; Inventory (video games); Frag (video gaming); Environmental storytelling; Endgame (video gaming); RNJesus; Inventory management (video games)
ik bevind me niet bij het toetsenbord, kom zo terug (op internet)

Определение

button masher
Someone whose success at video games comes from hitting the buttons as quickly as possible, or a video game that requires no skills other than hitting buttons at random. See twitch gamer.
That game was too easy and pointless...just another button masher.

Википедия

Tube (structure)

In structural engineering, the tube is a system where, to resist lateral loads (wind, seismic, impact), a building is designed to act like a hollow cylinder, cantilevered perpendicular to the ground. This system was introduced by Fazlur Rahman Khan while at the architectural firm Skidmore, Owings & Merrill (SOM), in their Chicago office. The first example of the tube's use is the 43-story Khan-designed DeWitt-Chestnut Apartment Building, since renamed Plaza on DeWitt, in Chicago, Illinois, finished in 1966.

The system can be built using steel, concrete, or composite construction (the discrete use of both steel and concrete). It can be used for office, apartment, and mixed-use buildings. Most buildings of over 40 stories built since the 1960s are of this structural type.